Glen Debello
CG Generalist 
Work Experiences:

2015 - Present
Company: Booz Allen Hamilton San Antonio, Texas
Position: Technical Artist
Duties: Model Surface hard objects, Pyro FX, destruction, Hair, Fur, Cloth, scripting tools in Python and MEL, texturing, character rigging, vehicle rigging and compositing.

Nov 11 - Sep 14
Company: CACI Inc
Position: 3D Animator
Duties: Creation of hard surface 3D models for games and animations using Lightwave. Model, texture, layout uv's and animate models. Create trees, bushes, grass and other foliage for various foliage. Rig hard surface mechanical models (vehicles, weapons) and organic models.

November 14 - Jul 16
Company: Red Valley Game Studios
Position: 3D Generalist / Cinematic Artist
Duties: Scene assembly in Houdini Digital Assets create, set up lighting, cameras, shaders and for final rendering in Mantra. Model Hard Surface and organic models using ZBrush and Houdini.   Create PyroFX using Houdini, final composite shots using Digital Fusion.

Jun 12 - Jul 13
Company: Declaration Pictures
Position: Environment Artist
Duties: Created various matte paintings


3D                    Houdini, Maya, Lightwave, SpeedTree, Fusion, After Effects, MARI, Nuke, Substance Painter
Rendering        Arnold, V-Ray, Mantra, Guerrila Render
2D / Video        Photoshop, After Effects, Nuke, Fusion
Scripting          Python, Mel, Vex

            English Native Language
            Tagalog Basic Conversation
            French Basics

Academy of Art University Animation & Visual Effects