vendredi 17 juin 2016

Houdini Hard Surface Modeling

Created some sort of sci-fi cargo container prop tonight using Houdini 15.5. 
I was working on developing my modeling skills in Houdini using the new modeling tools. While I like using procedural modeling, I like to use some traditional modeling techniques as well. It seems that Houdini is getting better and better modeling tools with each release. The UV tools have come along way too.

I created this model and the UVs inside of Houdini in a little less than an hour. The next step is to texture this in Substance Painter and give a go at using new Sticker Stamper Tool for Substance Painter.

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